ARVR Interactive somatosensory Game Pavilion

Motion sensing interactive games make use of AR large screen interaction, through human motion capture equipment (Kinect, LeapMotio, LiDAR, infrared, etc.), interaction equipment (such as data glove, force feedback device, position tracker, etc.) a variety of AR/VR interaction methods, gesture, motion sensing space operation, break through the traditional form of interaction. Interactive content can be customized according to needs, to create an overall visual scheme, so that the product vividly and richly presented.

ARVR Interactive somatosensory Game Pavilion